Shutdowns (SD) and Meltdowns (MD) are two relatively new statistics, created as an alternative to Saves in an effort to better represent a relief pitcher’s value. While there are some odd, complicated rules surrounding when a pitcher gets a save, Shutdowns and Meltdowns strip away these complications and answer a simple question: did a relief pitcher help or hinder his team’s chances of winning a game? If they improved their team’s chances of winning, they get a Shutdown. If they instead made their team more likely to lose, they get a Meltdown. Intuitive, no?
Using Win Probability Added (WPA), it’s easy to tell exactly how much a specific player contributed to their team’s odds of winning on a game-by-game basis. In short, if a player increased his team’s win probability by 6% (0.06 WPA), then they get a Shutdown. If a player made his team 6% more likely to lose (-0.06), they get a Meltdown.
Shutdowns and meltdowns correlate very well with saves and blown saves; in other words, dominant relievers are going to rack up both saves and shutdowns, while bad relievers will accrue meltdowns and blown saves. But shutdowns and meltdowns improve upon SVs/BSVs by giving equal weight to middle relievers, showing how they can affect a game just as much as a closer can, and by capturing more negative reliever performances.
The +/- 6% cutoff puts SDs and MDs on a similar scale as saves and holds, meaning 40 shutdowns is roughly as impressive as 40 saves or 40 holds. Dominant closers or set-up men will typically have 35 to 40+ shutdowns and a handful of meltdowns.
Meanwhile, meltdowns are more common than blown saves, and they can happen to both closers and non-closers alike. The worst relievers will rack up around 10 to 15 meltdowns in a season.
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